Less bandwidth and better graphics through texture baking

When we talk about cloud-based metaverse applications like T-Systems' Magenta Metaverse, interactivity and immersion are key!

Bandwidth and GPU-powered cloud data centers are technical basics.
But almost more important are the architecture and design of the spaces. Here we can learn a lot from the gaming industry.

👉 One of the most common techniques is the so-called "texture baking".

In simple terms, this means that you transfer the high-resolution textures of a static 3D model to a game-ready model with fewer polygons.
The result is a high-quality but interactive object with less computational and bandwidth overhead.

As a first demonstrator, we tried this out with amazing results at our #virtualinnovationcenter! (Above without and below with texture baking) 🚀

It is very important to optimize industry cases to ensure maximum customer experience without specific client hardware.

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